Hi, I’m Ari… I have the heart of an artist, the head of an industrial designer, and I love making video games!


Downloadable Résumé


2514 166Th Ave SE
Bellevue, WA 98008


// 5TH Cell
Bellevue, WA
August 2011-March 2014
Art Director
March 2014-Present
Principal Artist
Contributions: Hybrid, Scribblenauts: Unmasked, Numerous unannounced projects and pitches

// Trion Worlds
San Diego, CA
August 2008 – May 2011
Art Director
Contribution: Defiance

// Gnomon School of Visual Effects
Hollywood, CA
January 2007 – June 2007
Entertainment Design Instructor

// Brain Zoo Studios
Van Nuys, CA
October 2006 – August 2008
Art Director
Contributions: Lost Planet, Mercenaries 2, Destroy All Humans 3, Lord of the Rings Online, Rogue Warrior, TIberium, WWE Legends

// Neversoft Entertainment
Woodland Hills, CA
July 2004 – October 2006
Concept Artist
Contributions: GUN, THPS American Wasteland, Tony Hawk Project 8

// Mattel
Los Angeles, CA
April 2004 – July 2004
Freelance Design and Illustration
Contributions: Packaging illustrations

// Rhythm & Hues
Los Angeles, CA
April 2004 – July 2009
Freelance Design and Illustration
Contributions: Guitar Hero DS, Guitar Hero
Aerosmith,  numerous print ads

// LEGO, Advanced Product
Los Angeles, CA
December 2002 – January 2003
Toy Design Internship


// Art Center College of Design
BS  Industrial Design (Cum Laude) 2000 – 2004
Pasadena, CA

// Cal State University Northridge
Illustration and Fine Art 1996 – 1998
Northridge, CA


// Concept Art / Visual Development
// Story boarding / Color keys
// Comfortable working in virtually any visual style
// Excellent sense of motion and timing
// Outstanding PowerPoint deck design
// Strong written and verbal communication
// Skilled graphic designer
// Robust understanding of physically based rendering
// Advanced understanding game development pipelines
// Versed in pre-rendered CGI production


// Expert: Photoshop
// Advanced: Flash, After Effects, Illustrator, PowerPoint
// Intermediate: Blender, Maya, ZBrush, Office, Perforce
// Novice: 3Ds Max, HTML, Dreamweaver, Crytech, Vray

Programming Languages

//Novice: Python


Video games, film, photography, classic literature, writing fiction, theater, composing music, fashion, architecture, culture, history, fine art, travel







Concept / UX / Motion