Scribblenauts: Unmasked

Scribblenauts: Unmasked was fascinating and challenging in that it would blend two already successful and beloved aesthetics together. It was my responsibility to take those disparate visual languages, the languages of comics, the language of Scribblenauts, and marry them into a cohesive whole and quality level worthy of a full retail price-point. Other responsibilities included team-wide art oversight, concept art, UI work, and motion graphics.

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Early Style and Tone Sheet

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Early Visual Target Concept

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Early Visual Target Concept Line-work

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UI Color, Type, and Shape Language Board

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Wii Typewriter Input Concept

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Early Font Exploration

 

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TV Commercial Story Boards

 

Final TV Commercial: Scene Architecture and Art Direction (cut-scene Illustrations by C.Choi)

Concept / UX / Motion